Day Phase starts at 10:30PM EDT and ends at 6PM EDT
Night Phase starts at 6:30PM EDT and ends at 10PM EDT
this is a Matrix based game. The matrix includes 3 setups : A, B & C
After one setup has been chosen, 2 Evil Goons and 9-10 Vanilla Townies will be added to form a 17-players rolelist.
Here are the descriptions of potential roles in this game :
Town Jailkeeper : Can choose one player in every night to roleblock & protect them at the same time. Can't use the same action on the same player twice in a row.
1-Shot Bulletproof : Has one bulletproof vest that allows them to survive one lynch/night kill. The player will not be told if he was attacked nor if he lost his vest.
Town Vigilante : Has 2 shots to use throughout the game. Does not die if they shoot a Town player.
Town Tracker : Can track one player in every night and learn who they visited. Can't use the same action on the same player twice in a row.
Town Masons (2) : Both Masons have a shared PM throughout the game.
Town Bodyguard : Can choose one player in every night. If the chosen player is targeted by a NK, the Bodyguard and the Kill Holder will die instead
Town Cop (+N0 Peek) : Can learn the affiliation of one player in every night + N0 peek of one confirmed Vanilla Townie player.
Mafia Roleblocker : Can roleblock one player from using their ability in every night. Can't use the same action on the same player twice in a row.
Mafia Strongman : If the Strongman chooses to hold the night kill of a certain night, no other ability can stop them from killing their target.
Mafia Ninja : Can avoid abilities such as Watching and Tracking : A Ninja can't be tracked/won't appear as visiting his target if the latter is watched. If the Ninja chooses to kill and use their ability in the same night, they won't be able to use their ability & kill simultaneously in the next night.
1M - Hyuksang
250k - Jaewoo
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